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'else' not working.... please help:(

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the script I have is not working when I'm pretty sure it should be but when I try to play it, it says Assets/SCRIPTS/character script.js(20,1): BCE0044: expecting }, found 'else'. someone please help, its very frustrating while still trying to learn coding.. #pragma strict var rotationSpeed : float = 10; var walkSpeed : float = 7; var gravity : float = 50; private var yRot : float; function Update () { var Controller : CharacterController = GetComponent(CharacterController); var vertical : Vector3 = transform.TransformDirection(Vector3.forward); var horizontal : Vector3 = transform.TransformDirection(Vector3.right); if (Input.GetAxis("Vertical")) (Input.GetAxis("Horizontal")); { animation.CrossFade("Run", 0.2); Controller.Move((vertical * (walkSpeed * Input.GetAxis("Vertical"))) * Time.deltaTime); Controller.Move((horizontal * (walkSpeed * Input.GetAxis("Horizontal"))) * Time.deltaTime); } else { animation.CrossFade("Idle", 0.2); } if (Input.GetAxis("Mouse X")){ yRot += 10 * Input.GetAxis("Mouse X"); } { transform.rotation = Quaternion.Euler(0, yRot, 0); } the 'else' is on line 20...

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