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Ball jumping mechanic, scrip errors.

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okay so i have done movement and i need to get my jumping script done but there are some errors that just keep coming up no matter how i try fixing it. script: #pragma strict //variables for ball var RotationSpeed = 1000; var JumpHeight = 10; private var isFalling = false; function Update () { //handles ball rotation = left or right var Rotation : float = Input.GetAxis ("Horizontal") * RotationSpeed; Rotation *= Time.deltaTime; rigidbody.AddRelativeTorque (Vector3.back * Rotation); // This applies to the rigidbody on the gameobject this script is attached to. //handles ball jumping if (Input.GetKeyDown(KeyCode.w) && isFalling == false) ( Rigidbody.velocity.y = JumpHeight; isFalling = true; } ) function onCollisionStay () ( isFalling = false; ) errors: Assets/BallControll.js(19,38): BCE0044: expecting ), found '='. Assets/BallControll.js(19,39): UCE0001: ';' expected. Insert a semicolon at the end. Assets/BallControll.js(22,1): BCE0044: expecting EOF, found ')'. and here is a screenshot just to give you an idea on how this game is supposed to work. ![alt text][1] [1]: /storage/temp/31284-screenshot+2014-08-21+11.55.22.png

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