Quantcast
Channel: Questions in topic: "error"
Viewing all articles
Browse latest Browse all 7934

Errors After Changing Platform

$
0
0
I have two errors after changing platforms from Pc, Mac, and linux to IOS. The first is this: parentWasDisabled UnityEditor.HostView:OnGUI() And the second is this: InvalidOperationException: Operation is not valid due to the current state of the object System.Collections.Stack.Peek () (at /Users/builduser/buildslave/monoAndRuntimeClassLibs/build/mcs/class/corlib/System.Collections/Stack.cs:321) UnityEngine.GUILayoutUtility.EndLayoutGroup () (at C:/BuildAgent/work/d3d49558e4d408f4/artifacts/EditorGenerated/GUILayoutUtility.cs:222) UnityEngine.GUILayout.EndHorizontal () (at C:/BuildAgent/work/d3d49558e4d408f4/artifacts/EditorGenerated/GUILayout.cs:243) UnityEditor.BuildPlayerWindow.ActiveBuildTargetsGUI () (at C:/BuildAgent/work/d3d49558e4d408f4/Editor/Mono/BuildPlayerWindow.cs:1039) Does anyone know why I got these errors after I switched platforms, and will they affect my game in any way? I'm using Unity 4.3.4 by the way.

Viewing all articles
Browse latest Browse all 7934

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>