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Music stops other sounds from being played?

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I must have toggled something that makes my scene soundtrack block out all other noise. I'm not too familiar with the sound system so I don't know why this is happening, but maybe these screenshots will help. ![alt text][1] ![alt text][2] [1]: /storage/temp/31474-screenshot+(4).png [2]: /storage/temp/31475-screenshot+(5).png By the way, I have only one gameobject playing the music, and it doesn't use a script. I have 2 other sounds, both using scripts, and when the music is on one plays very quietly while the other can't be heard. When I mute the music this problem goes away.

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