I am doing a Unity tutorial and have run into an error. OutofRangeException : Array index is out of range. What does this mean and how do i fix it? Here is my code :
#pragma strict
//Enemy Script
//Inspector Variables
var shapeColor : Color[];
var numberOfClicks : int = 2;
var respawnWaitTime : float = 2.0;
//Private Variables
//Update is called every frame
function Update ()
{
if (numberOfClicks <= 0)
{
var position = Vector3 (Random.Range(-6,6),Random.Range(-4,4),0);//creates random position
RespawnWaitTime();
transform.position = position; //moves game object to a new position
numberOfClicks = 2;
}
}
//RespawnWaitTime is used to hide game object for a set amount of time and then unhide it.
function RespawnWaitTime ()
{
renderer.enabled = false;
RandomColor();
yield WaitForSeconds (respawnWaitTime);
renderer.enabled = true;
}
//RandomColor used to changematerial of a game object.
function RandomColor ()
{
var newColor = Random.Range(0, shapeColor.length);
renderer.material.color = shapeColor[newColor];
}
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