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Unity5 - "Failed getting triangles"

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In my project I'm generating differnet meshes all useing submeshes. Before Unity 5 all the meshes generated without problems. But now it there is a problem wich appear before generating the meshcollider. It says in the console: "Failed getting triagles. Submesh 1 has no indices. UnityEngine.MeshCollider:set_sharedMesh(Mesh)", this error applies to every submesh. The mesh itself generates. But the meshcollider won't. Does anyone have an Idea how to fix this? (My english isn't perfect sry ^^' )

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