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Unity 5 causes windows 8 to blue screen?

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I recently updated my project to Unity 5 and started playing with new lightmapper and tools and I also started to encounter unexpected Blue Screens with KMODE_EXCEPTION_NOT_HANDLED or SYSTEM_SERVICE_EXCEPTION while baking lightmaps or simply doing something in editor. With Unity 4.6.x I haven't had any problems like that, did any one has same problems? I have the Unity 5.0.0p3.

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