Hello, I've got an error and I don't know how to fix this... Looks like the variable isn't declared but I've got a warning as well wich says:
Assets/scripts 1/Character Classes/ModifiedStat.cs(20,45): warning CS0219: The variable `att' is assigned but its value is never used
This is my error:
Assets/scripts 1/Character Classes/ModifiedStat.cs(21,52): error CS0841: A local variable `att' cannot be used before it is declared
and this is my script:
using System.Collections.Generic;
public class ModifiedStat : BaseStat {
private List _mods; //a list of Attributes that modify the stats
public int _modValue; //The amount added to the baseValue
public ModifiedStat() {
_mods = new List();
_modValue = 0;
}
public void AddModifier( ModifyingAttribute mod) {
_mods.Add(mod);
}
private void CalculateModValue() {
_modValue = 0;
if(_mods.Count > 0)
{foreach(ModifyingAttribute att in _mods);
_modValue += (int)(att.attribute.AdjustedValue * att.ratio);
}
}
public new int AdjustedBaseValue {
get{ return _baseValue + BuffValue + _modValue; }
}
public void Update() {
CalculateModValue();
}
}
public struct ModifyingAttribute {
public Attribute attribute;
public float ratio;
}
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