Hello everyone. I have been working on a 2D Android game for about a couple of months now. Everything has gone smoothly and no errors have occurred except a few NGUI warnings. The game is a block stacking game and the higher you go (around block 6), the camera moves up. In the Unity3D Editor this works perfectly. But after compile, this doesn't happen. At first I thought it was my android devices, but after reinstalling Unity3D and compiling to .exe it still happened. Anyone else run into this problem? I don't know exactly what to do about it, its holding the game up.
↧