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I cannot figure out whats wrong with this script(Javascript)

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Hello. I was wondering what I am doing wrong here? import System.Collections.Generic; //inventory// var items : item[]; //compares inventory with online database and links them// var maininven : List. = new List.(); function Start () { maininven .add(items[0]); } function OnGUI () { } It needs this script to work (and I have not added anything to the gui yet). public class item { var Name : String; var desc : String; var Stam : int; var Power : float; var attkspd : float; var rarity : Rarity; } enum Rarity { Stock, Common, Lesscommon, Uncommon, Rare, } However,When I start it up I get. MissingMethodException: System.Collections.Generic.List`1[[item, Assembly-UnityScript, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].add Boo.Lang.Runtime.DynamicDispatching.MethodDispatcherFactory.ProduceExtensionDispatcher () Boo.Lang.Runtime.DynamicDispatching.MethodDispatcherFactory.Create () Boo.Lang.Runtime.RuntimeServices.DoCreateMethodDispatcher (System.Object target, System.Type targetType, System.String name, System.Object[] args) Boo.Lang.Runtime.RuntimeServices.CreateMethodDispatcher (System.Object target, System.String name, System.Object[] args) Boo.Lang.Runtime.RuntimeServices+c__AnonStorey14.<>m__7 () Boo.Lang.Runtime.DynamicDispatching.DispatcherCache.Get (Boo.Lang.Runtime.DynamicDispatching.DispatcherKey key, Boo.Lang.Runtime.DynamicDispatching.DispatcherFactory factory) Boo.Lang.Runtime.RuntimeServices.GetDispatcher (System.Object target, System.String cacheKeyName, System.Type[] cacheKeyTypes, Boo.Lang.Runtime.DynamicDispatching.DispatcherFactory factory) Boo.Lang.Runtime.RuntimeServices.GetDispatcher (System.Object target, System.Object[] args, System.String cacheKeyName, Boo.Lang.Runtime.DynamicDispatching.DispatcherFactory factory) Boo.Lang.Runtime.RuntimeServices.Invoke (System.Object target, System.String name, System.Object[] args) UnityScript.Lang.UnityRuntimeServices.Invoke (System.Object target, System.String name, System.Object[] args, System.Type scriptBaseType) Inventory.Start () (at Assets/scripts/Inventory.js:10) Could someone please take a look at this and tell me what I am doing wrong?

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