I tried to bake the light map of the scene , but the result is weird.
I've set the objects need to baked to lightmap static and disabled precomputed Realtime GI in Light-> Scene, all other settings are all left as default.
Any help there?
Before GI Baked
![alt text][1]
After GI Baked
![alt text][2]
[1]: /storage/temp/64081-beforebaked.jpg
[2]: /storage/temp/64082-afterbaked.jpg
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