Hello I trying to access two scripts . Im try to access the MyClock Script and the ScoreManager Script from the PlayerPreference Script. I've have type in the codes I need in the PlayerPreference script , so I can access ScoreManager . I gotten an error error CS0246: The type or namespace name `scoreManager' could not be found. Are you missing a using directive or an assembly reference? I thought I had code it right . Here is the scripts :
using UnityEngine.SceneManagement;
using UnityEngine.UI;
using UnityEngine;
public class PlayerPreference : MonoBehaviour
{
private scoreManager scoreManagerScript;
private MyClock MyClockScript;
void Awake ()
{
scoreManager = GetComponent();
myClock = GetComponent();
}
void Update(){
if ((myClock != NULL) && (scoreManager != NULL) &&
(myClock.m_leftTime >= scoreManager.score))
{
SceneManager.LoadScene("time");
}
}
}
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
public class ScoreManager : MonoBehaviour
{
public static int score;
private Text text;
void Awake ()
{
text = GetComponent ();
score = 0;
}
void Update ()
{
text.text = "Score :" + score;
}
}
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