CAN SOMEONE PLEAAASE HELP
Hay guys,
Now first of all I know this code is hideously hard coded, but this is a prototype to test some functionality, I can't seem to get past this error... I have commented out the instantiating of the prefabs so the error seems to be in the for loop.
public void checkEq()
{
for (int i = 0; i < 4 ; i++)
{
if (stage1[i].Contains("x"))
{
Debug.Log("xpass");
// Instantiate(tri, new Vector3(polarityGame, 0, 0), Quaternion.identity);
}
if (stage1[i].Contains("y"))
{
Debug.Log("ypass");
// Instantiate(quad, new Vector3(polarityGame, 0, 0), Quaternion.identity);
}
if (stage1[i].Contains("1") || stage1[i].Contains("2") || stage1[i].Contains("3") || stage1[i].Contains("4") || stage1[i].Contains("5"))
{
Debug.Log("numpass");
// Instantiate(circle, new Vector3(polarityGame, 0, 0), Quaternion.identity);
}
if (stage1[i].Contains("="))
{
polarityGame = polarityGame * -1;
}
polarityGame = polarityGame + 1 * polarityGame;
}
}
↧