Hello guys
i am still in the beginning to import Facebook SDK to my game
i just want to make the player share his\her score on facebook by press a button
so i just in the early steps
and suddenly that error come to me
what is it meaning and how ti solve it
thanks in Advance
The complete Error message :
Win32Exception: ApplicationName='cmd', CommandLine='/Cecho "xxx" | openssl base64', CurrentDirectory=''
System.Diagnostics.Process.Start_noshell (System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process process)
System.Diagnostics.Process.Start_common (System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process process)
System.Diagnostics.Process.Start ()
(wrapper remoting-invoke-with-check) System.Diagnostics.Process:Start ()
UnityEditor.FacebookEditor.FacebookAndroidUtil.DoesCommandExist (System.String command) (at Assets/Facebook/Editor/android/FacebookAndroidUtil.cs:164)
UnityEditor.FacebookEditor.FacebookAndroidUtil.get_DebugKeyHash () (at Assets/Facebook/Editor/android/FacebookAndroidUtil.cs:66)
UnityEditor.FacebookEditor.FacebookAndroidUtil.get_SetupProperly () (at Assets/Facebook/Editor/android/FacebookAndroidUtil.cs:44)
Facebook.Unity.Editor.FacebookSettingsEditor.AndroidUtilGUI () (at Assets/Facebook/Editor/FacebookSettingsEditor.cs:178)
Facebook.Unity.Editor.FacebookSettingsEditor.OnInspectorGUI () (at Assets/Facebook/Editor/FacebookSettingsEditor.cs:63)
UnityEditor.InspectorWindow.DrawEditor (UnityEditor.Editor editor, Int32 editorIndex, Boolean rebuildOptimizedGUIBlock, System.Boolean& showImportedObjectBarNext, UnityEngine.Rect& importedObjectBarRect) (at C:/buildslave/unity/build/Editor/Mono/Inspector/InspectorWindow.cs:1235)
UnityEditor.DockArea:OnGUI()
![alt text][1]
[1]: /storage/temp/78434-faceand.png
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