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Unity resetting prefab name when saved

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Whenever I rename some of my prefabs (the actual prefabs, not the instances in the scene), their names do not update in the project file window, and when I save the scene, their names are reset to whatever they were previously. It's really annoying having to distinguish 5 different prefabs all using the same name, and I'm guessing would throw a wrench into a bunch of code which involves object names (Although I'm lucky to say that that hasn't happened yet...) Some help would really be appreciated. Thanks. :)

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