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NullReferenceException ?? How to fix this ?

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Hello, can somebody please help ? Here is the error : NullReferenceException: Object reference not set to an instance of an object public void Save() { Objects = 0; objects = GameObject.FindGameObjectsWithTag("WeedPlant"); for (int i = 0; i < objects.Length; i++) { xPos[Objects] = objects[i].gameObject.transform.position.x; yPos[Objects] = objects[i].gameObject.transform.position.y; zPos[Objects] = objects[i].gameObject.transform.position.z; fert[Objects] = objects[i].GetComponent().Fert; // ERROR IsGrown[Objects] = objects[i].GetComponent().isGrown; // ERROR Grams[Objects] = objects[i].GetComponent().WeedQuant; procces[Objects] = objects[i].GetComponent().pro; water[Objects] = objects[i].GetComponent().Water; plantType[Objects] = objects[i].GetComponent().PlantType; Objects++; } } And the save Script : public void Save () { BinaryFormatter binary = new BinaryFormatter(); FileStream fStream = File.Create(Application.persistentDataPath + "/SaveFile1.dat"); SaveManager saver = new SaveManager(); saver.money = MoneyScript.money; saver.farmBrought = BuyFarm.FarmBrought; saver.weedOnHand = Inventory.weedOnHand; saver.bucket = Inventory.BucketBrought; saver.shovel = Inventory.ShovelBrought; saver.grams = Inventory.Grams; saver.objects = PlantWeed.Objects; saver.x = PlantWeed.xPos; saver.y = PlantWeed.yPos; saver.z = PlantWeed.zPos; saver.weedQuant = PlantWeed.Grams; saver.isGrown = PlantWeed.IsGrown; saver.ferti = PlantWeed.fert; saver.pro = PlantWeed.procces; saver.Water = PlantWeed.water; saver.PlantType = PlantWeed.plantType; saver.isReal = LevelManager.IsReal; saver.objOnField = RestrictedZone.ObjOnField; binary.Serialize(fStream, saver); fStream.Close(); } public void Load () { if (!StartNew) { if (File.Exists(Application.persistentDataPath + "/SaveFile1.dat")) { BinaryFormatter binary = new BinaryFormatter(); FileStream fStream = File.Open(Application.persistentDataPath + "/SaveFile1.dat", FileMode.Open); SaveManager saver = (SaveManager)binary.Deserialize(fStream); MoneyScript.money = saver.money; BuyFarm.FarmBrought = saver.farmBrought; Inventory.weedOnHand = saver.weedOnHand; Inventory.BucketBrought = saver.bucket; Inventory.ShovelBrought = saver.shovel; Inventory.Grams = saver.grams; PlantWeed.Objects = saver.objects; PlantWeed.xPos = saver.x; PlantWeed.yPos = saver.y; PlantWeed.zPos = saver.z; PlantWeed.Grams = saver.weedQuant; PlantWeed.IsGrown = saver.isGrown; PlantWeed.fert = saver.ferti; PlantWeed.procces = saver.pro; PlantWeed.water = saver.Water; PlantWeed.plantType = saver.PlantType; LevelManager.IsReal = saver.isReal; RestrictedZone.ObjOnField = saver.objOnField; fStream.Close(); Objects = 0; objects = GameObject.FindGameObjectsWithTag("WeedPlant"); for (int i = 0; i < objects.Length; i++) { Destroy(objects[i]); Objects++; } } } } } [Serializable] class SaveManager { public int money; public bool farmBrought; public bool bucket; public bool shovel; public int[] weedOnHand; public int grams; public int objects; public float[] x; public float[] y; public float[] z; public bool[] isGrown; public int[] weedQuant; public int[] pro; public int[] Water; public int[] PlantType; public bool isReal; public int[] ferti; public int objOnField; }

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