I'm looking to use a single animation to animate multiple objects
Error is underlined at with error code : The Type of namespace HO1could not be found, which is clearly alocated and linked in-game.
[SerializeField]
public Image Heart2;
[SerializeField]
public Animation HO1;
void Start()
{
Heart2.GetComponent().Play();
ResetQuestion();
}
I'm sure Unity is smarter than this, and i'm just missing out on something.
Thanks guys, i couldn't find a matching issue anywhere else.
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