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How does Unity handle users not meeting the minimum system requirements (DX9 mainly) ?

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Hi everybody, unfortunately I don't have a pc that old, nor do I know anybody that does. But the requirements for releasing a game on Big Fish include the following: *"GRACEFUL HANDLING OF OLDER HARDWARE – A large number of our customers have old hardware that cannot support DirectX9 Direct 3d (D3D) graphic components (Pixel Shader 1+). It is preferred that games function on pre-Pixel Shader 1 graphics cards without issue. If this is not possible, the game must display appropriate error messages when the user’s hardware is not capable of running the game"* Does anybody know if Unity already "gracefully" handles players having less than DX9 ? What does actually happen in that case? If there is no "appropriate error message", do you perhaps have an idea how I could check DX9-support of the users hardware?

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