Got a compiler error after installing post processing stack fom unity technologies :
Assets/PostProcessing/Editor/PostProcessingFactory.cs(20,33): error CS0117: `Path' does not contain a definition for `GetFileName'
the code :
namespace UnityEditor.PostProcessing
{
public class PostProcessingFactory
{
[MenuItem("Assets/Create/Post-Processing Profile", priority = 201)]
static void MenuCreatePostProcessingProfile()
{
var icon = EditorGUIUtility.FindTexture("ScriptableObject Icon");
ProjectWindowUtil.StartNameEditingIfProjectWindowExists(0, ScriptableObject.CreateInstance(), "New Post-Processing Profile.asset", icon, null);
}
internal static PostProcessingProfile CreatePostProcessingProfileAtPath(string path)
{
var profile = ScriptableObject.CreateInstance();
profile.name = Path.GetFileName(path);
AssetDatabase.CreateAsset(profile, path);
return profile;
}
}
installed from asset store, No changes in code, using unity 5.5 !
where is the trouble please ?
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