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Build on android problems.

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Hello ! I just started working on unity. I'm making an android rpg but I have a problem on the device. On pc everything works perfect , when I try the game on mobile the quest system and the inventory doesn't work. When I press accept quest it show task : kill 0 / 1 enemy , it shows the progress kill 1 / 1 enemy , but the complete button doesn't get active and the Reward doesn't show what I get (Experience and Items(title)). When I interact with the NPCs the Accept button is setActive(true) , when I complete the quest the accept button is set to false and the Complete button is set to true. The inventory instantiates the slots , but the items are not loaded. Why on Unity everything works exactly how I want but on android isn't ? I made the inventory with the help of Let's Make Rust and the quest system with the help of Creagines. Oh and one more thing , everything worked find before I added the inventory and items. I tried to delete everything related to inventory and items but the problems remained. Sorry for my english ! And thanks in advance !

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