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Problem creating GUI.Window, Help please!

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Hi i'm having some trouble while trying to use GUI.Window here's my code: void OnGUI() { baulRect = GUI.Window(BAUL_WINDOW_ID, baulRect, WindowBaul(BAUL_WINDOW_ID), "Baul"); caracteristicasRect = GUI.Window(CARACT_WINDOW_ID, caracteristicasRect, WindowCaract(CARACT_WINDOW_ID), "Caracteristicas"); } there's the OnGUI function, now here are the two functions to draw the window. private void WindowBaul(int id) { GUI.Label(new Rect(screenAncho * .5f, screenAlto * .15f, 100, 20), "Baul:"); } private void WindowCaract(int id) { GUI.Label(new Rect(screenAncho * .76f, screenAlto * .15f, 100, 20), "Nombre:"); GUI.Label(new Rect(screenAncho * .76f, screenAlto * .15f + 22, 100, 20), nombre);//Variable charProperties.Name.Trim() GUI.Label(new Rect(screenAncho * .76f, screenAlto * .15f + 44, 100, 20), "Velocidad:"); GUI.Box(new Rect(screenAncho * .76f, screenAlto * .15f + 66, velocidad, 20), ""); GUI.Label(new Rect(screenAncho * .76f, screenAlto * .15f + 88, 100, 20), "Fuerza:"); GUI.Box(new Rect(screenAncho * .76f, screenAlto * .15f + 110, fuerza, 20), ""); GUI.Label(new Rect(screenAncho * .76f, screenAlto * .15f + 132, 100, 20), "Turbo:"); GUI.Box(new Rect(screenAncho * .76f, screenAlto * .15f + 154, turbo, 20), ""); } and here's the error im getting by now. >error CS1502: The best overloaded method match for `UnityEngine.GUI.Window(int, UnityEngine.Rect, UnityEngine.GUI.WindowFunction, string)' has some invalid arguments>error CS1503: Argument `#3' cannot convert `void' expression to type `UnityEngine.GUI.WindowFunction'>error CS1502: The best overloaded method match for `UnityEngine.GUI.Window(int, UnityEngine.Rect, UnityEngine.GUI.WindowFunction, string)' has some invalid arguments> error CS1503: Argument `#3' cannot convert `void' expression to type `UnityEngine.GUI.WindowFunction' Can any body tell me why is this happening? and dont say the obvious, I´ve already tried the documentation and some youtube tutorials, and every one is using the same thing as me!

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