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how do i fix (error CS1010 Newline in constant)

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I made these 2 scripts and when I finished them they both got the same errors and I don't know what they are from. ![alt text][1] [1]: http://piclair.com/data/coa6k.jpg and here is the scripts. using UnityEngine; using System.Collections; using System.Collections.Generic; public class Chunk : MonoBehaviour { public GameObject worldGO; private World world; private List newVertices = new List(); private List newTriangles = new List(); private List newUV = new List(); private float tUnit = 0.25f; private Vector2 tStone = new Vector2 (1, 0); private Vector2 tGrass = new Vector2 (0, 1); private Vector2 tGrassTop = new Vector2 (1, 1); private Mesh mesh; private MeshCollider col; private int faceCount; public int chunkSize=16; public int chunkX; public int chunkY; public int chunkZ; // Use this for initialization void Start () { world=worldGO.GetComponent(\"World\") as World; mesh = GetComponent ().mesh; col = GetComponent (); GenerateMesh(); } // Update is called once per frame void Update () { } void GenerateMesh(){ for (int x=0; x=worldX || x<0 || y>=worldY || y<0 || z>=worldZ || z<0){ return (byte) 1; } return data[x,y,z]; } }

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