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NullReferenceException

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I know there have been many questions on this before, but each question has had completely different code to mine, and I thought I should ask. I have started making a player job script, and it works, but whenever I build the project in order to test the multiplayer, it comes up with the error constantly, and it fills up the log box within seconds. Here is my code: using UnityEngine; using System.Collections; public class PlayerJob : MonoBehaviour { //0 = Unenmployed //1 = public int Job; public Date date; public Money money; public bool payday; void Start() { money.money = 0; payday = true; Job = 1; } void Update() { if(Job == 0&&date.day == 4&&payday == (true)) { money.money = money.money+0; payday = false; } if(Job == 1&&date.day == 4&&payday == true) { money.money = money.money+100f; payday = false; } if(date.day == 5&&payday == (false)) { payday = true; } } }

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