Sooo...
Error:
Assets/Scripts/FollowCamera.js(12,62): BCE0044: unexpected char: 0x2013.
My JS:
var target : Transform;
var distance = 10;
var height = 0;
var damping = 5.0;
var smoothRotation = false;
var rotationDamping = 10.0;
var lockRotation : boolean = true;
function Update () {
var wantedPosition = target.TransformPoint(0, height, -distance);
transform.position = Vector3.Lerp (transform.position, wantedPosition, Time.deltaTime * damping);
if (smoothRotation) {
var wantedRotation = Quaternion.LookRotation(target.position – transform.position, target.up);
transform.rotation = Quaternion.Slerp (transform.rotation, wantedRotation, Time.deltaTime * rotationDamping);
}
else transform.LookAt (target, target.up);
if(lockRotation){
transform.localRotation = Quaternion.EulerAngles(0,0,0);
}
}
↧