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Error: SUCCEEDED(hr) with SystemInfo.deviceUniqueIdentifier

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Whenever calling `SystemInfo.deviceUniqueIdentifier` for the first time in the editor, the console fires this error twice. SUCCEEDED(hr) UnityEngine.SystemInfo:get_deviceUniqueIdentifier() Following runs work smoothly, but still I was curious what is it and is there a way to suppress it. (Running Unity 3.5.7f6 on Windows)

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