Alright, so ive been tearing my hair out setting up the Android facebook sdk, and i've got a pretty ok grasp on its basics. I had been testing it, everything was going great, until i built it and put it on my testing device. In the editor I was able to log in to facebook, post a status update, and everything worked as planned. Now over on the android side of things i load it up, click the button and nothing happens, so i go back and i do a few things to see if i messed up on the collision or something for the button, i attached a sound effect (My tablet hates adb so its near impossible to debug through adb) and pull it in to android, and when i click the button it makes the sound. I've been trying to fix this for a very long while now, and I'm stumped. I can't read if it is getting an error, so i have no clue what is causing it, seeing as it works fine in the editor. I'm using the latest version of unity, and the most up to date Facebook sdk. What I'm looking for is a nudge in the right direction for where to look, ive combed through everything i can think of, I have my worries that my androidmanifest might be to blame, but i don't possess the know how when it comes to that as i am fairly new to programming for android.
Any help would be greatly appreciated.
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