var target : Transform;
var moveSpeed = 3;
var rotationSpeed = 3;
var myTransform : Transform;
function Awake(){ myTransform = transform;
}
function Start(){ target = GameObject.FindWIthTag("Player") transform;
}
function Update () { myTransform.rotation = Quaternion.Slerp(myTransform.rotation, Quaternion.LookRotation(target.position - myTransform.position), rotationSpeed*Time.deltaTime myTransform.position += myTransform.forward * moveSpeed * Time.deltaTime; Also, I keep getting an error saying there's an unexpected char: ";"
↧