On my students laptop, the gameobjects mesh do not render on either Scene and Game view. Normally they are viewed as black surfaces by default. I can not drop materials on the gameobjects either or change their shader.
- My guess it's some shader issues with the laptop, but it's only one year old (running windows8)
- The problem has been there since Unity was installed.
- You can see a grid when the gameobject is selected.
- All layers are set to default.
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