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"Else" not working

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var bobbingSpeed = 0.2; var bobbingAmount = 0.01; var midpoint = 0.4; function Update () { waveslice = 0.0; horizontal = Input.GetAxis("Horizontal"); vertical = Input.GetAxis("Vertical"); if (Mathf.Abs(horizontal) == 0 && Mathf.Abs(vertical) == 0) { timer = 0.0; } else { waveslice = Mathf.Sin(timer); timer = timer + bobbingSpeed; if (timer > Mathf.PI * 2) { timer = timer - (Mathf.PI * 2); } } if (waveslice != 0) { translateChange = waveslice * bobbingAmount; totalAxes = Mathf.Abs(horizontal) + Mathf.Abs(vertical); totalAxes = Mathf.Clamp (totalAxes, 0.0, 1.0); translateChange = totalAxes * translateChange; transform.localPosition.y = midpoint + translateChange; } else { transform.localPosition.y = midpoint; } if (Input.GetKeyDown("left shift") || Input.GetKeyDown("right shift")); { bobbingSpeed = 0.8; } else { bobbingSpeed = 0.2; } } I am getting the errors: BCE0044: expecting }, found 'else'. and BCE0044: expecting EOF, found '}'. What did I do? The brackets look fine to me.

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