I am instantiating obtecs tin for loop.
Using AddComponenti am attaching a script
I declared
private Camera camera;
In start function i given
camera = GameObject.Find("Main Camera").GetComponent();
I am getting a warning
Assets/Scripts/buttonScript.cs(63,24): warning CS0108: `buttonScript.camera' hides inherited member `UnityEngine.Component.camera'. Use the new keyword if hiding was intended
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