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error CS0122: `GameController.AddScore(int)' is inaccessible due to its protection level

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Hello everyone. I'm trying to develop a script that add points when the player touch an object. I'm following the official unity tutorial but it seems to have problems. When I'm in the unity platform I always have this error: error CS0122: `GameController.AddScore(int)' is inaccessible due to its protection level Here is the two scripts used: **DestroyByContacts (applied to object that need to be destroyed after collision and add point:** using UnityEngine; using System.Collections; public class DestroyByContact : MonoBehaviour { public int scoreValue; private GameController gameController; void Start() { GameObject gameControllerObject = GameObject.FindWithTag ("GameController"); if (gameControllerObject != null) { gameController = gameControllerObject.GetComponent(); } if (gameController == null) { Debug.Log("Cannot find 'GameController' script"); } } void OnCollisionEnter2D(Collision2D coll) { if (coll.gameObject.tag == "Player") { Destroy(this.gameObject); gameController.AddScore(scoreValue); } } } **GameController ( applied to the GameController Object of the scene:** using UnityEngine; using System.Collections; public class GameController : MonoBehaviour { public GUIText scoreText; private int score; void Start () { score = 0; UpdateScore (); } void UpdateScore() { scoreText.text = "Score: " + score; } void AddScore( int newScoreValue ) { score += newScoreValue; UpdateScore (); } } Please help! I'm becoming crazy! I don't know how to adjust this error.

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