NullReferenceException
at (wrapper managed-to-native) UnityEngine.Camera:INTERNAL_get_projectionMatrix (UnityEngine.Matrix4x4&)
at UnityEngine.Camera.get_projectionMatrix () [0x00000] in :0
(Filename: Line: -1)
cameras[c] == null
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
I'm not really sure where to go with this error or how to debug it because there is no other information. All I know is this pops up and the game stops receiving input from EVERYTHING and then the game has to be restarted. Any ideas? Never heard of this before and finding nothing on Google.
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