Random.Range returns number in different range.
I am trying to place objects using this script at a random position within certain coordinates, however, it seems they appear at entirely different coordaintes. All these objects are a child of another...
View ArticleUNEXPECTED TOKEN ) PLEASE HELP ME ;(
So im making a game and i currently and it so when i click on my 3d text it load a level and the text switch color. Heres mah script: #pragma strict function OnMouseOver () { OnMouseOver &&...
View ArticleTerrain / Map glitch PLEASE HELP ASAP
Okay so I made 2 different projects. Project A I exported a Height map from World machine and imported it onto my terrain in Unity. All worked perfect. Also, my Fog would auto update based on the...
View ArticleErrors, Parsing Errors everywhere :( please help
I have spent way to much time on this and it's doing my head in- can someone please help me fix this broken code. -_- Many thanks. using UnityEngine; using System.Collections; public class Mouse :...
View ArticleError with GUI.ObjectFeild()
Whenever I try to assign something to my object field it gives me this error. NullReferenceException: Object reference not set to an instance of an object...
View ArticleInternal compiler error
Hello, I will save a script I am working on in MonoDevelop and instantly when going back to unity recieve this error message. But when I close unity and re-run it I no longer have the error message and...
View ArticleError while building application for android
My unity editor was working fine, but i dont know what happen when i tried to build and run application on android device i start to getting this error. What just happen. Error building Player:...
View ArticleMissingReferenceException: The variable m_AnimatorController of...
How do I fix this error? I think I know why it keeps saying that, and it's probably because I deleted all of my animations and animators. Problem is, I don't know how to fix it. It's not really...
View ArticleReverting to Menu screen after game over
In my game basically if the player dies, the screen says "game over". Now i want it to go to the main menu either by waiting 3 seconds or by clicking retry, only thing is i do not know how to do that....
View ArticleOS X build fails with "Could not find any matching devices"
My Unity 4.3 project runs fine in the editor. But creating a Mac OS X build always fails to launch with this line at the end of the log: Warning: Could not find any matching devices, thus iterator...
View ArticleSymbol(s) not found for architecture armv7 (Compiling w/ xCode)
I'm having really annoying issues compiling my iOS Project. I keep getting the error "Symbol(s) not found for architecture armv7). Full error:> Undefined symbols for architecture armv7:...
View ArticleCan't start Coroutine since object is "Inactive"
Here's the guilty coroutine in EnemyAnim.cs IEnumerator LeftRightMovement() { while (true) { for (int i = 0; i < 100; i++) { Debug.Log("executing"); transform.position = new...
View ArticleErrors and Animations won't play
There is something wrong here and I can't figure out what var Aim : AnimationClip; function Update(){ if(Input.GetMouseButtonDown(1)); Aim.Play(); } The errors I get is: MissingMethodException:...
View ArticleCannot pass GameObject found by raycast
I use raycast, found the object (debug.log shows it exist) however when i try to pass it to another object, got NullReferenceError Object reference not set to an instance of an Object C# private void...
View ArticleWhen building and running, textures are black or invisible.
My project works perfectly in the Unity editor, but once I try to build and run it, all textures become either black, or don't render at all. The only untouched texture is an object imported from a...
View ArticleGUI script still shows GUI on different camera
private var enter : boolean; var mySkin : GUISkin; function OnGUI() { GUI.skin = mySkin; if(enter) { GUI.Label(new Rect(Screen.width/2 - 75, Screen.height - 100, 200, 200), "TEXT"); } } function...
View ArticleHow do i fix this error?
I have tried doing what it says but it did not do anything. UnityException: Input Axis horizontal is not setup. To change the input settings use: Edit -> Project Settings -> Input...
View ArticleInspector is not complying
I downloaded Unity 4.5 today and installed it but for some reason objects are not being shown in the inspector. I placed a cube and I also have a camera but whatever I do the cube remains "focussed" in...
View Article"Object reference not set to an instance of an object" Error
Hi all, I am attempting to create a function, located in the main Camera object, that is called by the player object when something specific happens. The function simply inverts the value of a float in...
View ArticleBoth static and non-static method is giving me an error
I have a globalVariable.cs public class globalScript : MonoBehaviour {.... public static int getFreeQueue(){ return queue.Dequeue(); } } and I call it from spawn.cs public class spawn : MonoBehaviour {...
View Article