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GL.End requires material.SetPass before! Still with 5.6.0f3. Happens with a default scene.

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I can't use VR because of this error. The issue tracker says it has been fixed, but I still have the issue. This wasn't an issue in any 5.5 build for me, I'm not sure what can be causing it. I don't get the error when I spawn as a non-VR player. This also happens with a default scene, just a directional light and the VR camera rig prefab. Anyone share this issue or know how to solve it. I checked camera clear flags according to forum posts before the bug was "fixed". Thanks! **UPDATE** I tried a whole new project, not just a scene, and it worked. I only added SteamVR. Will comment further when I get my current project to work in case anyone else has this issue.

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